Performanced-based pay figures for the 2016 NFL season have been revealed. If you’re unfamiliar with what this means, here’s a recap.
These totals are designed so that players who play a lot of snaps but aren't due a high salary can earn some extra money. Note that quality of performance does not factor in here. It's simply based on playing time. Also note that these numbers DO NOT count against the team's salary cap space.
According to CSN Philly’s Dave Zangaro, Eagles 2016 seventh-round pick Jalen Mills led the team in performance-based pay by earning $324,112.11. He gets to collect this figure, which is worth 72% of his $450,000 base salary, on top of his aforementioned base salary and his $76,856 signing bonus. Together, that equals $850,968.11. Mills played 661 defensive snaps (64.8%) along with 80 special teams snaps (18.2%) as a rookie.
11 players in total earned more than $100,000 in 2016. Here’s the entire list.
Jalen Mills: $324,112.11
Jordan Hicks: $300,142.56
Jaylen Watkins: $208,323.45
Trey Burton: $187,966.61
Beau Allen: $184,088.97
Dorial Green-Beckham: $176,659.84
Halapoulivaati Vaitai: $170,296.41
Destiny Vaeao: $126,777.59
Jordan Matthews: $118,756.92
Wendell Smallwood: $110,961.18
Isaac Seumalo: $110,757.40
Nice bonuses here for some young players who played a lot for the Eagles last season.
Why isn’t Carson Wentz on this list? Again, players with higher salaries don’t earn big performanced-based pay payouts. As the No. 2 overall pick in the 2016 NFL Draft, he earned a $17.6 million signing bonus.
See below for the exact methodology on how these payouts are calculated.
a) Each player's "Playtime Percentage" shall be calculated by (i) adding the player's total plays on offense or defense, as appropriate, plus special teams and (ii) dividing that number by the team's total plays on offense or defense, as appropriate, plus special teams;
(b) Each player's "PBP Compensation" shall be calculated by adding his full regular season Paragraph 5 Salary, prorated signing bonus for the current League Year (plus any signing bonus acceleration (without regard to the June 1 rule) due to his having been released during the applicable League Year, unless the player is re-signed by his old Club without having missed a week of the regular season), earned incentives, and other compensation for the current League Year, subject to the following provisions:
(i) For all players other than those who receive the Minimum Salary Benefit, the full regular season Paragraph 5 Salary shall be used;
(ii) For players who were released and later resigned by the same Club during the regular season, the Paragraph 5 Salary from the player's initial contract shall be used for the period ending with the player's release, and the Paragraph 5 Salary from the player's subsequent contract shall be used for the period from release through the term of the subsequent contract;
(iii) For players who receive the Minimum Salary Benefit, the Paragraph 5 Minimum Salary amount for a player with two Credited Seasons, rather than the stated Paragraph 5 Salary, shall be used to calculate the player's PBP Compensation;
(iv) If a Player Contract is renegotiated after the Monday of the tenth week of the regular season to include an unearned incentive for the current League Year that is treated as signing bonus, such incentive shall not be counted in the calculation of the PBP Compensation; and
(v) If a portion of the player's Paragraph 5 Salary is treated as signing bonus, the full Paragraph 5 Salary (rather than the current year's proration) will be counted; all other amounts treated as signing bonus will be included on a prorated basis except for unearned incentives, as described in Subsection
(c) Each player's "PBP Index" shall be calculated by dividing the player's Playtime Percentage by his PBP Compensation;
(d) Each player shall receive an allocation from the fund determined by
(i) dividing his PBP Index by the sum of the PBP Indices for each player on the Club and then
(ii) multiplying that percentage by the Club's total PBP allocation.
(e) For PBP purposes, a play is counted towards playtime percentage if the play runs to completion, regardless if the play was nullified by a penalty (e.g., a play that is blown dead by a penalty, due to a false start or encroachment penalties, etc. do not count in this calculation). A play is defined by the personnel on the field. A fake punt or field goal is considered a Special Teams play, and a 2-point conversion attempt is considered an offensive/defensive play.